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- Shinobi Life Codes Wiki
- Shinobi Life Codes For Spins
- Shinobi Life Codes 2019 Roblox
Mar 29th, 2017
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Shinobi Life Codes Fandom
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- USE ONE AT A TIME.
- Also, change 'PLAYERNAME' with your ROBLOX username.
- Level:
- game.Players.PLAYERNAME.Backpack.keyinput:FireServer('changestat', 'lvl', 2000)
- Code:
- game.Players.LocalPlayer.Backpack.keyinput:FireServer('changestat', 'ryo', 99999999)
- game.Players.LocalPlayer.Backpack.keyinput:FireServer('changestat', 'ryo2', 99999999)
- Spins:
- game.Players.PLAYERNAME.Backpack.keyinput:FireServer('changestat', 'spins', 2145483647)
- game.Players.PLAYERNAME.Backpack.keyinput:FireServer('changestat', 'ryo1', 2145483647)
- game.Players.PLAYERNAME.Backpack.keyinput:FireServer('changestat', 'ryo2', 2145483647)
- while wait(1) do
- game.Players.PLAYERNAME.Backpack.keyinput:FireServer('changestat', 'exp', 10000000)
- Companions:
- game.Players.PLAYERNAME.Backpack.keyinput:FireServer('changestat', 'comp', 'pain')
- game.Players.PLAYERNAME.Backpack.keyinput:FireServer('changestat', 'bounty', 10000)
- --Define le values list by victiny1223
- lplr = players.LocalPlayer
- lhum = lchar:FindFirstChild('Humanoid')
- lrootpart = lchar:FindFirstChild('HumanoidRootPart')
- v3 = Vector3.new
- create = Instance.new
- contextActionService = game.ContextActionService
- -- Objects
- local ShinobiLifeGui = Instance.new('ScreenGui')
- local TitleLabel = Instance.new('TextLabel')
- local InfoChangestat = Instance.new('TextLabel')
- local ChangestatStat = Instance.new('TextBox')
- local ChangestatExecute = Instance.new('TextButton')
- local InfoAutoHit = Instance.new('TextLabel')
- ShinobiLifeGui.Parent = pgui
- MainFrame.Name = 'MainFrame'
- MainFrame.BackgroundColor3 = Color3.new(1, 1, 1)
- MainFrame.Draggable = true
- MainFrame.BorderColor3 = Color3.new(0.690196, 0.690196, 0.690196)
- MainFrame.Position = UDim2.new(0.745000005, 0, 0.745000005, 0)
- MainFrame.ScrollBarThickness = 7
- TitleLabel.Name = 'TitleLabel'
- TitleLabel.BackgroundColor3 = Color3.new(1, 1, 1)
- TitleLabel.Size = UDim2.new(1, 0, 0.0250000004, 0)
- TitleLabel.FontSize = Enum.FontSize.Size14
- TitleLabel.TextColor3 = Color3.new(1, 1, 1)
- TitleLabel.TextSize = 14
- TitleLabel.TextWrapped = true
- Underlining.Name = 'Underlining'
- Underlining.BackgroundColor3 = Color3.new(1, 1, 1)
- Underlining.BorderColor3 = Color3.new(0, 0, 0)
- Underlining.Position = UDim2.new(0.0500000007, 0, 0.899999976, 0)
- Underlining.Size = UDim2.new(0.899999976, 0, 0.0250000004, 0)
- InfoChangestat.Name = 'Info/Changestat'
- InfoChangestat.BackgroundColor3 = Color3.new(1, 1, 1)
- InfoChangestat.Position = UDim2.new(0.0500000007, 0, 0.0299999993, 0)
- InfoChangestat.Size = UDim2.new(0.899999976, 0, 0.0149999997, 0)
- InfoChangestat.FontSize = Enum.FontSize.Size14
- InfoChangestat.TextColor3 = Color3.new(1, 1, 1)
- InfoChangestat.TextSize = 14
- InfoChangestat.TextWrapped = true
- Underlining_2.Name = 'Underlining'
- Underlining_2.BackgroundColor3 = Color3.new(1, 1, 1)
- Underlining_2.Position = UDim2.new(0.0500000007, 0, 1, 0)
- Underlining_2.Size = UDim2.new(0.899999976, 0, 0.0250000004, 0)
- ChangestatStat.Name = 'Changestat/Stat'
- ChangestatStat.BackgroundColor3 = Color3.new(1, 1, 1)
- ChangestatStat.BorderSizePixel = 0
- ChangestatStat.Position = UDim2.new(0.0500000007, 0, 0.0500000007, 0)
- ChangestatStat.Size = UDim2.new(0.400000006, 0, 0.0250000004, 0)
- ChangestatStat.FontSize = Enum.FontSize.Size14
- ChangestatStat.TextColor3 = Color3.new(1, 1, 1)
- ChangestatStat.TextSize = 14
- ChangestatStat.TextStrokeTransparency = 0.40000000596046
- ChangestatValue.Parent = MainFrame
- ChangestatValue.BackgroundColor3 = Color3.new(1, 1, 1)
- ChangestatValue.BorderSizePixel = 0
- ChangestatValue.Position = UDim2.new(0.524999976, 0, 0.0500000007, 0)
- ChangestatValue.Size = UDim2.new(0.400000006, 0, 0.0250000004, 0)
- ChangestatValue.FontSize = Enum.FontSize.Size14
- ChangestatValue.TextColor3 = Color3.new(1, 1, 1)
- ChangestatValue.TextSize = 14
- ChangestatValue.TextStrokeTransparency = 0.40000000596046
- ChangestatExecute.Parent = MainFrame
- ChangestatExecute.BackgroundColor3 = Color3.new(1, 1, 1)
- ChangestatExecute.BorderSizePixel = 0
- ChangestatExecute.Position = UDim2.new(0.0500000007, 0, 0.0799999982, 0)
- ChangestatExecute.Size = UDim2.new(0.875, 0, 0.0149999997, 0)
- ChangestatExecute.FontSize = Enum.FontSize.Size14
- ChangestatExecute.TextColor3 = Color3.new(1, 1, 1)
- ChangestatExecute.TextSize = 14
- ChangestatExecute.TextWrapped = true
- AutoHit.Name = 'AutoHit'
- AutoHit.BackgroundColor3 = Color3.new(1, 1, 1)
- AutoHit.BorderSizePixel = 0
- AutoHit.Position = UDim2.new(0.0500000007, 0, 0.119999997, 0)
- AutoHit.Font = Enum.Font.Fantasy
- AutoHit.Text = 'Activate AutoHit'
- AutoHit.TextScaled = true
- AutoHit.TextStrokeTransparency = 0.25
- InfoAutoHit.Parent = MainFrame
- InfoAutoHit.BackgroundColor3 = Color3.new(1, 1, 1)
- InfoAutoHit.Position = UDim2.new(0.0500000007, 0, 0.100000001, 0)
- InfoAutoHit.Size = UDim2.new(0.899999976, 0, 0.0149999997, 0)
- InfoAutoHit.FontSize = Enum.FontSize.Size14
- InfoAutoHit.TextColor3 = Color3.new(1, 1, 1)
- InfoAutoHit.TextSize = 14
- InfoAutoHit.TextWrapped = true
- Underlining_3.Name = 'Underlining'
- Underlining_3.BackgroundColor3 = Color3.new(1, 1, 1)
- Underlining_3.Position = UDim2.new(0.0500000007, 0, 1, 0)
- Underlining_3.Size = UDim2.new(0.899999976, 0, 0.0250000004, 0)
- --[[Script Variables]]--
- autohit_enabled = false
- function SlideGui(actionName, inputState, inputObject)
- if gui_enabled true then
- MainFrame:TweenPosition(UDim2.new(-0.25, 0, .745, 0), 'In', 'Quad')
- elseif gui_enabled false then
- MainFrame:TweenPosition(UDim2.new(.745, 0, .745, 0), 'Out', 'Quad')
- end
- end
- contextActionService:BindAction('SlideGUI', SlideGui, false, prefix)
- --[[Buttons]]--
- ChangestatExecute.MouseButton1Down:connect(function()
- local value = ChangestatValue.Text:match('(.+)')
- if stat:lower() 'exp' then
- while wait(1) do
- backpack.keyinput:FireServer('changestat', 'exp', 10000000)
- end
- coroutine.resume(expCoroutine)
- backpack.keyinput:FireServer('changestat', 'lvl', numvalue)
- elseif stat:lower() 'bounty' and numvalue then
- backpack.keyinput:FireServer('changestat', 'bounty', numvalue)
- backpack.keyinput:FireServer('changestat', 'kg1', value)
- elseif stat:lower() 'money' and numvalue then
- backpack.keyinput:FireServer('changestat', 'ryo1', numvalue)
- backpack.keyinput:FireServer('changestat', 'ryo2', numvalue)
- backpack.keyinput:FireServer('changestat', 'comp', value)
- backpack.keyinput:FireServer('changestat', 'spins', numvalue)
- spawn(function()
- backpack.keyinput:FireServer('changestat', 'exp', 10000000)
- end)
- backpack.keyinput:FireServer('changeelement', 1, value)
- end)
- if autohit_enabled true then
- autohit_enabled = false
- AutoHit.Text = 'Deactivate AutoHit'
- end
- function AutoHitFunc()
- if autohit_enabled true then
- game.Players.LocalPlayer.Backpack.keyinput:FireServer('Q')
- game.Players.LocalPlayer.Backpack.keyinput:FireServer('Qend')
- end
- local autohitCoroutine = coroutine.create(AutoHitFunc)
RAW Paste Data
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Shinobi Life | |
The first volume of Shinobi Life, published by Tokyopop on November 11, 2008 | |
シノビライフ (Shinobi Raifu) | |
---|---|
Genre | Romance |
Manga | |
Written by | Shoko Konami |
Published by | Akita Shoten |
English publisher | |
Magazine | Princess |
Demographic | Shōjo |
Original run | October 6, 2006 – April 6, 2012 |
Volumes | 13 |
Anime and manga portal |
Shinobi Life (シノビライフ, Shinobi Raifu) is a Japaneseshōjoromancemanga written and illustrated by Shoko Konami. It has been serialized in Princess from October 6, 2006 to Apr 6, 2012. The individual chapters were collected and published in thirteen[1][2]tankōbon volumes by Akita Shoten
![Life Life](https://i.ytimg.com/vi/cbrQ23wfMqg/maxresdefault.jpg)
The manga is licensed for an English language release by Tokyopop, which published the first volume on November 11, 2008.[3][4] The manga is licensed in Taiwan by Sharp Point Press.[5] Mod bus indonesia ets2.
Characters[edit]
- Kagetora (景虎, Kagetora) is a ninja and bodyguard of Princess Beni (Red Princess). He went to the future when a bomb exploded beneath his feet and he fell into the lake with the Red Princess because of pursuers, at the beginning of the manga. There, he meets a girl with the same name as his princess who shares the same face as the princess he had sworn to protect. Time and time again he proves his loyalty to the highschool girl who has no idea why he's protecting her with such loyalty. He refused to hurt Takezaki (Beni's father's secretary), who had supposedly kidnapped Beni, only because Beni had told him that she did not want to see Kagetora kill anyone. Kagetora's self-restraint shows when he is tasered by Takezaki but still does not fight back until allowed by Beni. While on a roof with Beni, where they had first met, Beni trips and falls off, he jumps over and the next thing they know, they're back to the past. He eventually realizes that he time warped into the time of her descendant, who looks very similar to her, and that he must love and protect Beni Fujiwara.
- Beni Fujiwara (藤原 紅, Fujiwara Beni) is a high school girl who is a distant descendant of the Red Princess. Due to her rich family background, she gets kidnapped often. Throughout the story she mentions to Kagetora that she just wishes to die in a way that would be her father's fault—disturbing Kagetora quite a bit. Although she feels that Kagetora's loyalty is rather eccentric, she eventually falls in love with Kagetora, as he does with her. Later on, Kagetora discovers that she is not the Princess, rather her granddaughter look alike. Beni finds out that she is betrothed to another guy (Iwatsuru Rihito) whom she wishes not to marry. She even goes through extreme measures to try to exit the marriage.
- Red Princess (紅姫, Beni Hime) is a princess of a country. While being pursued, an explosion happens and she falls into a lake, losing her right hand as well as her memory. A passerby finds her in the lake, confused and scared, so he takes her in. Soon, she marries that man and was pregnant with his child. When seeing Kagetora again, she remembers everything about her past. But even then, she refuses to return to her palace of riches for she loves her husband. So she tells him to leave and tell her subjects that Beni-hime is dead.
Manga[edit]
Shinobi Life Codes Wiki
Volume list[edit]
No. | Japanese release date | Japanese ISBN | English release date | English ISBN |
---|---|---|---|---|
1 | May 16, 2006[1] | 978-4-253-19377-1 | November 11, 2008[4] | 978-1-427-81111-0 |
2 | January 16, 2007[6] | 978-4-253-19378-8 | March 10, 2009[4] | 978-1-427-81112-7 |
3 | August 16, 2007[7] | 978-4-253-19379-5 | November 10, 2009[4] | 978-1-4278-1162-2 |
4 | December 14, 2007[8] | 978-4-253-19380-1 | February 2, 2010 | 978-1427815392 |
5 | July 16, 2008[9] | 978-4-253-19641-3 | June 1, 2010 | 978-1427816467 |
6 | January 16, 2009[10] | 978-4-253-19642-0 | September 28, 2010 | 978-1427817556 |
7 | June 16, 2009[11] | 978-4-253-19643-7 | April 12, 2011 | 978-1427818478 |
8 | November 16, 2009[12] | 978-4-253-19644-4 | -- | -- |
9 | May 14, 2010[13] | 978-4-253-19645-1 | -- | -- |
10 | December 16, 2010[14] | 978-4-253-19646-8 | -- | -- |
11 | June 16, 2011[15] | 978-4-253-19647-5 | -- | -- |
12 | January 16, 2012[16] | 978-4-253-19648-2 | -- | -- |
13 | June 15, 2012[2] | 978-4-253-19649-9 | -- | -- |
Shinobi Life Codes For Spins
References[edit]
- ^ abシノビライフ 第1巻 (in Japanese). Akita Shoten. Retrieved December 31, 2012.
- ^ abシノビライフ 第13巻 (in Japanese). Akita Shoten. Retrieved December 31, 2012.
- ^'Shinobi Life'. Tokyopop. Retrieved 2008-12-19.
- ^ abcd'Book Catalog: Shaolin Sisters Vol. 4 - Shout Out Loud! Vol 1'. Tokyopop. Retrieved December 19, 2008.
- ^忍者酷情人(01) (in Chinese). Sharp Point Press. Retrieved 2009-10-04.
- ^シノビライフ 第2巻 (in Japanese). Akita Shoten. Retrieved December 31, 2012.
- ^シノビライフ 第3巻 (in Japanese). Akita Shoten. Retrieved December 31, 2012.
- ^シノビライフ 第4巻 (in Japanese). Akita Shoten. Retrieved December 31, 2012.
- ^シノビライフ 第5巻 (in Japanese). Akita Shoten. Retrieved December 31, 2012.
- ^シノビライフ 第6巻 (in Japanese). Akita Shoten. Retrieved December 31, 2012.
- ^シノビライフ 第7巻 (in Japanese). Akita Shoten. Retrieved December 31, 2012.
- ^シノビライフ 第8巻 (in Japanese). Akita Shoten. Retrieved December 31, 2012.
- ^シノビライフ 第9巻 (in Japanese). Akita Shoten. Retrieved December 31, 2012.
- ^シノビライフ 第10巻 (in Japanese). Akita Shoten. Retrieved December 31, 2012.
- ^シノビライフ 第11巻 (in Japanese). Akita Shoten. Retrieved December 31, 2012.
- ^シノビライフ 第12巻 (in Japanese). Akita Shoten. Retrieved December 31, 2012.
Shinobi Life Codes 2019 Roblox
External links[edit]
- Shinobi Life (manga) at Anime News Network's encyclopedia
- Manga News reviews(in French)
- Manga Sanctuary review(in French)
Retrieved from 'https://en.wikipedia.org/w/index.php?title=Shinobi_Life&oldid=933893419'